where (COND) is a float expression that evaluates to a boolean value. A value of 0.0 is false and any non-zero value is true. Note that extremely small values of about 1e-10 are considered zero in case of round off errors. The parentheses around the condition are required. The #else directive is optional. The #end directive is required.
The #else directive is optional. The #end directive is required.
The #else directive is optional. The #end directive is required.
The float expression VALUE following the #switch directive is evaluated and compared to the values in the #case or #range directives. When using #case, it is followed by a float expression TEST_1 in parentheses. It is compared to the VALUE. As usual in POV-Ray, float comparisons are considered equal if their difference is under 1e-10. If the values are equal, parsing continues normally until a #break, #else or #end directive is reached. If the comparison fails POV-Ray skips until another #case or #range is found.
If you use the #range directive it is followed by two float expressions LOW_1 and HIGH_1 which are enclosed in parentheses and separated by a comma. If the switch VALUE is in the range specified then parsing continues normally until a #break, #else or #end directive is reached. If the VALUE is outside the range the comparison fails and POV-Ray skips until another #case or #range is found.
If no #case or #range succeeds the #else section is parsed. The #else directive is optional. If no #else is specified and no match succeeds then parsing resumes after the #end directive.
There may be any number of #case or #range directives in any order you want. If a segment evaluates true but no #break is specified, the parsing will fall through to the next #case or #range and will continue until a #break, #else or #end. Hitting a #break while parsing a successful section causes an immediate jump to the #end without processing subsequent sections, even if a subsequent condition would also have been satisfied.
This example places five copies of MyObject in a row spaced three units apart in the x-direction.
Where STRING is any valid string of text including string identifiers or functions which return strings. For example:
There are seven distinct text streams that POV-Ray uses for output. You may output only to five of them. On some versions of POV-Ray, each stream is designated by a particular color. Text from these streams are displayed whenever it is appropriate so there is often an intermixing of the text. The distinction is only important if you choose to turn some of the streams off or to direct some of the streams to text files. On some systems you may be able to review the streams separately in their own scroll-back buffer. See "Console Text Output" for details on re-directing the streams to a text file.
Here is a description of how POV-Ray uses each stream. You may use them for whatever purpose you want except note that use of the #error stream causes a fatal error after the text is displayed.
DEBUG: This stream displays debugging messages. It was primarily designed for developers but this and other streams may also be used by the user to display messages from within their scene files.
FATAL: This stream displays fatal error messages. After displaying this text, POV-Ray will terminate. When the error is a scene parsing error, you may be shown several lines of scene text that leads up to the error.
RENDER: This stream displays information about what options you have specified to render the scene. It includes feedback on all of the major options such as scene name, resolution, animation settings, anti-aliasing and others.
STATISTICS: This stream displays statistics after a frame is rendered. It includes information about the number of rays traced, the length of time of the processing and other information.
WARNING: This stream displays warning messages during the parsing of scene files and other warnings. Despite the warning, POV-Ray can continue to render the scene.
The BANNER and STATUS streams can not be accessed by the user.
Section 7.2.5.2
IFDEF Directives
Section 7.2.5.3
IFNDEF Directives
Section 7.2.5.4
SWITCH CASE and RANGE Directives
Section 7.2.5.5
WHILE Directive
Section 7.2.6
User Message Directives
Section 7.2.6.1
Text Message Streams
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